diva.canvas.demo
Class RootPane

java.lang.Object
  extended by diva.canvas.CanvasPane
      extended by diva.canvas.GraphicsPane
          extended by diva.canvas.demo.RootPane
All Implemented Interfaces:
CanvasComponent, EventAcceptor

public class RootPane
extends GraphicsPane

A pane that illustrates selection.

Version:
$Revision: 1.9 $
Author:
John Reekie

Field Summary
 
Fields inherited from class diva.canvas.GraphicsPane
_backgroundEventLayer, _backgroundLayer, _foregroundEventLayer, _foregroundLayer, _layers, _overlayLayer
 
Constructor Summary
RootPane()
           
 
Method Summary
 void createBubblePane()
          Create the embedded bubble editor pane and add it to the foreground layer.
 void createGraphPane()
          Create the embedded graph editor pane and add it to the foreground layer.
 SelectionInteractor getSelectionInteractor()
          Get the selection interactor
 void populateBubble()
          Populate the bubble pane with some simple stuff.
 
Methods inherited from class diva.canvas.GraphicsPane
_rebuildLayerArray, getBackgroundEventLayer, getBackgroundLayer, getForegroundEventLayer, getForegroundLayer, getOverlayLayer, layersFromBack, layersFromFront, setBackgroundEventLayer, setBackgroundLayer, setForegroundEventLayer, setForegroundLayer, setOverlayLayer
 
Methods inherited from class diva.canvas.CanvasPane
_initNewLayer, _nullifyLayer, dispatchEvent, getCanvas, getParent, getSize, getToolTipText, getTransformContext, isAntialiasing, isEnabled, layers, paint, paint, processLayerEvent, repaint, repaint, scale, setAntialiasing, setCanvas, setEnabled, setParent, setSize, setSize, setTransform, translate
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

RootPane

public RootPane()
Method Detail

createGraphPane

public final void createGraphPane()
Create the embedded graph editor pane and add it to the foreground layer.


createBubblePane

public final void createBubblePane()
Create the embedded bubble editor pane and add it to the foreground layer.


populateBubble

public void populateBubble()
Populate the bubble pane with some simple stuff.


getSelectionInteractor

public SelectionInteractor getSelectionInteractor()
Get the selection interactor



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