|
|||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
Interface Summary | |
---|---|
ChoiceElement | A choice element represents a choice between multiple typed elements that have the same type (or super-type). |
CompositeElement | A composite element is the encapsulation of all the information known about a parsed element in a scene. |
MultiStrokeRecognizer | A recognizer that processes a set of strokes and return the predictions in a RecognitionSet. |
Scene | A scene database that keeps track of multiple interpretations of a set of strokes. |
SceneElement | A scene element is an interface that encompasses various elements that can be found in the scene: stroke elements, composite elements, and choice elements. |
SceneRecognizer | An incremental recognizer of scene structures. |
StrokeElement | A scene entry that represents a single stroke with no type information. |
StrokeRecognizer | A recognizer responds to changes in strokes and returns recognition sets (interpretations of the stroke or of some or all of the scene) based on these changes. |
TypedData | Typed data refers to a piece of semantic data that results from a recognition process and has an associated type. |
Class Summary | |
---|---|
BasicScene | A scene database that keeps track of multiple interpretations of a set of strokes. |
BasicStrokeRecognizer | BasicStrokeRecognizer performs recognition on completed strokes by filtering them, extracting features from them (e.g. |
MSTrainingModel | MSTrainingModel (Multi-Stroke Training Model) is a data structure for storing training examples and their types. |
MSTrainingParser | MSTrainingParser (Multi-Stroke Training Parser) reads in an XML file and parses it into a MSTrainingModel. |
MSTrainingWriter | MSTrainingWriter (Multi-Stroke Training Writer) takes a MSTrainingModel and writes it out to an outputstream. |
MultiStrokeSceneRecognizer | A scene recognizer that uses a given multi-stroke recognizer so that the results of its multi-stroke recognition get added to the scene properly. |
Recognition | An interpretation of a stroke or a set of strokes as a data/confidence pair. |
RecognitionSet | The result of a recognizer's computations: a set of mutually exclusive interpretations of a stroke or a set of strokes, expressed by Recognition objects as typed data with confidences. |
SceneBuilder | Builder class for scenes and scene elements and simple data. |
SceneDelta | A class that represents a change in the scene database. |
SceneDelta.Additive | An additive version of the SceneDelta class. |
SceneDelta.Subtractive | A subtractive version of the SceneDelta class. |
SceneDeltaSet | A collection of deltas that represents the cumulative set of possible changes recognized by a scene recognizer in response to a given event. |
SceneParser | SceneParser parses an XML file representing a single interpretation of a scene into a Scene data structure. |
SceneWriter | SceneWriter writes a single interpretation of a scene to an output stream. |
SimpleData | An instance of typed data that represents dynamic, user-defined types. |
SSTrainingModel | SSTrainingModel (Single Stroke Training Model) is a data structure for storing training examples and their types. |
SSTrainingParser | SSTrainingParser (Single Stroke Training Parser) reads in an XML file and parses it into a SSTrainingModel. |
SSTrainingWriter | SSTrainingWriter (Single Stroke Training Writer) takes a SSTrainingModel and writes it out to an outputstream. |
StrokeSceneRecognizer | A scene recognizer that uses a given stroke recognizer so that the results of its single-stroke recognition get added to the scene properly. |
TimedStroke | TimedStroke is a collection of points taken in the duration of a mouse pressed event and a mouse released event. |
Type | A unique identifier for the type of a piece of data that results from a recognition. |
VotingSceneRecognizer | A composite recognizer which allows multiple sub-recognizers to vote on interpretations of a given scene. |
VotingStrokeRecognizer | Voting gesture recognizer is a composite recognizer which allows multiple sub-recognizers to vote and interact with one another to classify a given gesture. |
Utilities for doing single-stroke and multi-stroke recognition. A stroke is a sequence of data points captured from pen-down to pen-up. TimedStroke is the data structure for storing information pertaining to a stroke. Classes with Stroke in their names are single-stroke related, and classes with Scene in the names are multi-stroke related. For example, BasicStrokeRecognizer performed recognition on single strokes, while SceneRecognizer performed incremental 2D parsing on a scene database containing multiple strokes.
|
|||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |